我也在做这个,我们可以讨论一下吧!
我的qq:149724938

解决方案 »

  1.   

    using System;
    using System.Drawing;
    using System.Collections;
    using System.ComponentModel;
    using System.Windows.Forms;namespace WindowsApplication1
    {
    public class Form2 : System.Windows.Forms.Form
    {
    private System.Windows.Forms.Timer timer1;
    private System.ComponentModel.IContainer components; private int Seed  = 3;
    const int OUTSIDE = 9; // 3 pixels
    const int WHOLE   = 90; // whole height
    private int STAY  = 1;
    private System.Windows.Forms.Timer timer2;  
    public Form2()
    {
    InitializeComponent();
    } protected override void Dispose( bool disposing )
    {
    if( disposing )
    {
    if(components != null)
    {
    components.Dispose();
    }
    }
    base.Dispose( disposing );
    } #region Windows Form Designer generated code
    /// <summary>
    /// Required method for Designer support - do not modify
    /// the contents of this method with the code editor.
    /// </summary>
    private void InitializeComponent()
    {
    this.components = new System.ComponentModel.Container();
    this.timer1 = new System.Windows.Forms.Timer(this.components);
    this.timer2 = new System.Windows.Forms.Timer(this.components);
    // 
    // timer1
    // 
    this.timer1.Interval = 1;
    this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
    // 
    // timer2
    // 
    this.timer2.Interval = 500;
    this.timer2.Tick += new System.EventHandler(this.timer2_Tick);
    // 
    // Form2
    // 
    this.AutoScaleBaseSize = new System.Drawing.Size(5, 15);
    this.BackColor = System.Drawing.Color.Brown;
    this.ClientSize = new System.Drawing.Size(560, 10);
    this.ControlBox = false;
    this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
    this.Name = "Form2";
    this.TopMost = true;
    this.Load += new System.EventHandler(this.Form2_Load);
    this.MouseEnter += new System.EventHandler(this.Form2_MouseEnter);
    this.MouseLeave += new System.EventHandler(this.Form2_MouseLeave); }
    #endregion private void Form2_Load(object sender, System.EventArgs e)
    {
    this.Top = 0;
    this.Left = 0;
    this.Width = Screen.PrimaryScreen.WorkingArea.Width;
    this.Height = OUTSIDE;
    } private void timer1_Tick(object sender, System.EventArgs e)
    {
    if(this.Height >= WHOLE && Seed > 0)
    {
    this.timer1.Enabled = false;
    } if(this.Height <= OUTSIDE && Seed < 0)
    {
    this.timer1.Enabled = false;
    this.timer2.Enabled = false;
    } this.Height += Seed;
    } private void timer2_Tick(object sender, System.EventArgs e)
    {
    STAY ++;
    if(this.STAY == 2)
    {
    timer1.Enabled = true;
    STAY = 0;
    }
    } private void Form2_MouseEnter(object sender, System.EventArgs e)
    {
    if(this.Height == WHOLE)
    return; Seed = 3;
    timer1.Enabled = true;
    } private void Form2_MouseLeave(object sender, System.EventArgs e)
    {
    if(this.Height == OUTSIDE)
    return; Seed = -3;
    timer2.Enabled = true;
    }
    }
    }